defaultKoneCanvasPointerInput
inline fun Modifier.defaultKoneCanvasPointerInput(crossinline getKoneCanvasState: () -> KoneCanvasState, crossinline setKoneCanvasState: (KoneCanvasState) -> Unit): Modifier(source)
fun Modifier.defaultKoneCanvasPointerInput(koneCanvasState: MutableState<KoneCanvasState>): Modifier(source)
fun Modifier.defaultKoneCanvasPointerInput(koneCanvasState: MutableStateFlow<KoneCanvasState>): Modifier(source)